Legend Universe · Document Archive
Gridiron Legend Design Bible
The complete written record of the third title in the Legend Universe — the design bible itself, the quarterback system, the adversarial stress test and its resolutions, the engineering specification snapshots, and the shared Legend Studios platform specs it is built on.
New · Stadium Drive 003
Stadium Drive — call the play
Full offensive drive in a stadium. Real NFL team data. The first playable sim milestone for fundraising.
Playable Slice 001
QB Challenge — take the snap
Sixty seconds under center. The first playable piece of Gridiron Legend.
New · Playable Slice 002
Franchise Mode — find your quarterback
Fifteen seasons of ownership. Draft, sign or trade — then live with it.
- Documents
- 19
- Sections
- 781
- Words
- 81k
Cobalt Horizon Group
- 16 · FoundationalActive
CHG Platform Architecture
The foundational three-tier ownership hierarchy: Cobalt Horizon Group above Legend Studios, which sits above the individual titles.
- 17 · Draft v1.1Active
CHG-SPEC-001 — Affiliate, Ambassador & Creator Partner Platform
The group-wide partner platform: programs, applications, referral links, commission engine, payouts, asset center, creator CRM, and fraud detection.
- 18 · Draft v1.0Provisional
DL-DEPENDENCY-MAP — Specification Dependency Graph
What every spec owns, consumes, and exposes across all three tiers. Entries for unverified DL specs are a placeholder scaffold.
Legend Studios Platform
- 08 · Draft v1.0Superseded
LS-SPEC-001 — Ambassador & Community Platform
Ambassador lifecycle, referrals, rewards, beta and creator programs. Ownership substantially superseded by CHG-SPEC-001.
- 09 · Draft v1.2Active
LS-SPEC-005 — Legend Knowledge
The world and era intelligence layer: location hierarchy, provenance and confidence model, deterministic generation.
- 10 · Draft v1.4Active
LS-SPEC-006 — Legend World Engine
Environment Builder, Venue Integration Interface, Living World modes, and the UE5 World Manifest schema.
- 11 · v2.2Active
Legend World Slice 001 — Settlement → Stadium → World Manifest
The minimum viable world vertical slice: real settlement, candidate sites, owner selection, stadium footprint, World Manifest request and response.
- 12 · v1.1Active
Legend World Slice 002 — Facility Commitment
Proposed change to pending queue to Step 11 atomic commitment, World Manifest refresh, and persistent stadium history.
- 13 · Draft v1.0Provisional
Legend World Slice 003 — Living World Era Transition
Visual Year mapping and deterministic landmark status transitions as a dynasty advances. Two items flagged for confirmation.
- 14 · ProposalProvisional
Core Simulation Framework — Architecture Proposal
What in Gridiron Legend is structurally sport-agnostic versus football-specific, plus the questions Diamond Legend and Bitcoin Speedway must answer first.
- 15 · v1.0Reference
Legend Studios Website Specification
Company hub at legendstudios.com: site map, page specs, and publisher identity tying the Legends Series titles together.
Gridiron Legend
- 01 · v1.4Active
Game Design Bible
The primary, actively-evolving source of truth for Gridiron Legend — 32 modules covering league, franchise, roster, and simulation design.
- 02 · v1.0Active
Quarterback System
Ratings, development curves, contract mechanics, aging, legacy scoring, and the emotional arc of the franchise quarterback.
- 03 · Phase 2Reference
Comprehensive Stress Test
Adversarial review of the locked Bible against ten attack vectors. Nine findings, categorized bug / contradiction / architectural flaw.
- 04 · Phase 2.5Reference
Resolution Report
Every stress-test finding resolved, classified, and applied — a record of what was changed, not a proposal.
- 05 · Part 3Provisional
Engineering Spec — API Architecture
Part 3. Logical command and query interfaces between domains. No transport, no framework.
- 06 · Part 4Provisional
Engineering Spec — Backend Architecture
Part 4. Seven domain modules plus a shared kernel, dependency injection strategy, and event-bus transport.
- 07 · CompanionReference
Future Enhancements Backlog
Where ideas live while the Bible is locked, including the deferred cross-game Legend Engine discussion.
- 19 · v2.0 passProvisional
Engineering Impact Ledger
Running log of engineering implications surfaced during the v2.0 Design Expansion Pass, held for reconciliation at the true Design Freeze.